to serve, support, and collaborate with faculty, students, and industry to be a leader in scientific visualization,and human computer interaction, through learning, discovery, and engagement.
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Short course |
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Introduction to Virtual Reality |
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Who should attend: |
Faculty, staff, students |
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Experience level: |
Beginning |
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Prerequisite skills: |
Must be an Envision Center qualified user |
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Frequency: |
As needed |
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Course type: |
Lecture |
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Course includes: |
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Learning what is required to develop virtual reality (VR) applications in areas such as science, engineering, art, education, and medicine
Understanding the origins of VR, technology underlying VR, and methods used to interface humans with VR worlds
Identifying major applications of VR technology, such as advanced visualization, virtual reality technologies, immersive environments, large-scale high-resolution displays, stereoscopic 3D displays, multimodal user interaction, and VR applications
Contrasting common hardware, display systems, software tools, and methodologies for developing VR environments
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