to serve, support, and collaborate with faculty, students, and industry to be a leader in scientific visualization,and human computer interaction, through learning, discovery, and engagement.
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Short course |
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Introduction to programming virtual environments |
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Who should attend: |
Faculty, staff, students |
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Experience level: |
Beginning |
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Prerequisite skills: |
None |
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Frequency: |
As needed |
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Course type: |
Lecture |
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Course includes: |
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Understanding how to program a virtual environment
Applying select virtual reality (VR) and virtual environment (VE) development tools for desktop presentation and advanced displays such as the Flex display
Applying basic user interface techniques for VR applications
Applying knowledge of VR hardware, software, and interaction techniques to the design and implementation of VR and VE systems
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